

Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK
CLIENT: 4 DADOS



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
CLIENT: FFAA MOD


#crybabies "Winter" #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender3d
CLIENT: IMC TOYS
Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt



#bubiloons #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender


3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI



ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.