





Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt



Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA

Freelance design for BITCOM agency.
Medical guide edition - Nueva Mutua Sanitaria.
Renders campaign - Gestors de Catalunya.
Emailings campaign - Air Europa.
2019.
CLIENT: BITCOM


Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK
CLIENT: 4 DADOS





3D Modeling and rendering for Occupational Prevention campaign. Pepsi 2023.
CLIENT: DNA CREATIVE SOLUTIONS