BICC 2024

Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.


CLIENT:  FUCAP

VISIT PROJECT


Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



LABORATORIES SERRA



LAB SERRA PAMIES

Restyling proposal. Packaging design Pilfood - Lab. Serra Pàmies.

3D modeling / rendering for prototypes.



PPG

Graphic design, layout, modeling / rendering 3d points of sale.


CLIENT:  PPG



ALOHAS

3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.


CLIENT:  ALOHAS

TAGS:


OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



JOGAPRO

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es

TAGS: