

Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.
CLIENT: FUCAP



Graphic design, layout, modeling / rendering 3d points of sale.
CLIENT: PPG




Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA

Graphic design, layout of "Masgames" product catalogues.
CLIENT: MASGAMES



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



Interactive catalog prototype - Web (WIP).
3D modeling / rendering and Motion for Masgames products.
https://www.juegosalairelibre.com/
CLIENT: MASGAMES - TOPLUDI
Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt