KABI

#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport


CLIENT:  LA VALLALTA

TAGS:


BICC 2024

Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.


CLIENT:  FUCAP

VISIT PROJECT


ISLANDS

Includes: Performance-Oriented Design. Instancing (Houdini/UE) for scalable environments. Seamless UE5 Integration. Real-time rendering and interactive adjustments. Soundtrack: "Shadows in the Glow" (Suno AI) #houdini #ue5 #procedural #environment #3d #cinematic



METAZELLS

3d rendering and shading of IMC Toys - #metazells models. 2022 campaign


CLIENT:  IMC TOYS

TAGS:


REEL

Technical Artist Reel 2026 featuring a selection of personal and professional work focused on procedural workflows, environment creation, animation, rigging, game art and AI-assisted visual development. This reel showcases projects covering procedural worldbuilding, cinematic environments, real-time rendering, character animation, UI design and generative workflows. Software: • Houdini • Unreal Engine 5 • Blender • Maya • ComfyUI • Magnific AI Credits: The Pagoda sequence includes selected colorized frames from Harakiri (1962), directed by Masaki Kobayashi, used as a brief cinematic reference. All remaining content featured in this reel was created by David Guti. Portfolio: https://www.artstation.com/davidguti LinkedIn:   / guti3d   #TechnicalArtist #Houdini #UnrealEngine #UE5 #Blender3D #GameDev #EnvironmentArt #Procedural #CGI #VFX #Animation #Rigging #RealtimeRendering #ComfyUI #AIArt



CRY BABIES

#crybabies "Winter" #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender3d


CLIENT:  IMC TOYS

TAGS:


PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

TAGS:


ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.