

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame.
Ref. TRIJICON ACOG 6x48
Prototype. 3D Modeling, shading test. Arm, muscles anatomy.


3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI
Includes: Performance-Oriented Design. Instancing (Houdini/UE) for scalable environments. Seamless UE5 Integration. Real-time rendering and interactive adjustments. Soundtrack: "Shadows in the Glow" (Suno AI) #houdini #ue5 #procedural #environment #3d #cinematic
Motion graphics for online promotion (rrss).

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es



ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA