FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame.

 Ref. TRIJICON ACOG 6x48

TAGS:


ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.



PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

TAGS:


ISLANDS

Includes: Performance-Oriented Design. Instancing (Houdini/UE) for scalable environments. Seamless UE5 Integration. Real-time rendering and interactive adjustments. Soundtrack: "Shadows in the Glow" (Suno AI) #houdini #ue5 #procedural #environment #3d #cinematic



ENDORFINAS

Motion graphics for online promotion (rrss).



JOGAPRO

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es

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CRONOINTERIORISMO

ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

TAGS:


BOARD GAME

Graphic design, infographics. Board game.


CLIENT:  MAS QUE OCA