


3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
CLIENT: FFAA MOD
Very proud to participate in the development and animation of this corporate presentation #3D #motiongraphics for FrontWave Imaging / This company offers an easily accessible software as a medical device (SaMD) that generates high-quality, high-resolution 3D ultrasound images of the breast to improve diagnosis.
CLIENT: FRONT WAVE


3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.
CLIENT: ALOHAS




#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport
CLIENT: LA VALLALTA

Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA


Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.
CLIENT: FUCAP
Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



Interactive catalog prototype - Web (WIP).
3D modeling / rendering and Motion for Masgames products.
https://www.juegosalairelibre.com/
CLIENT: MASGAMES - TOPLUDI