FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
 


CLIENT:  FFAA MOD

TAGS:


Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



B. Braun

Corporate graphic design.
B. Braun


CLIENT:  B. Braun



ALOHAS

3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.


CLIENT:  ALOHAS

TAGS:


CRY BABIES

#crybabies "Winter" #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender3d


CLIENT:  IMC TOYS

TAGS:


ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.



OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



Graphic design, layout of "Masgames" product catalogues.


CLIENT:  MASGAMES