Motion graphics for online promotion.



3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
CLIENT: FFAA MOD
Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es


Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK
CLIENT: 4 DADOS


3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI


3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.
CLIENT: ALOHAS



#bubiloons #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender