MASGAMES

Motion graphics for online promotion.



FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
 


CLIENT:  FFAA MOD

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Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



JOGAPRO

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es

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BOARD GAME

Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK


CLIENT:  4 DADOS



PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

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ALOHAS

3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.


CLIENT:  ALOHAS

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