The Yoghurt process

2D motion graphics prototype (After Effects). Final video editing with Premiere.


CLIENT:  BRANDCIRCUS



Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.



BOARD GAME

Graphic design, infographics. Board game.


CLIENT:  MAS QUE OCA



LAB SERRA PAMIES

Corporative Image, Branding, Packaging for a Company of Parapharmacy Products. LAB. SERRA PAMIES HEALTHCARE.



FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
 


CLIENT:  FFAA MOD

TAGS:


FRONTWAVE

Very proud to participate in the development and animation of this corporate presentation #3D #motiongraphics for FrontWave Imaging / This company offers an easily accessible software as a medical device (SaMD) that generates high-quality, high-resolution 3D ultrasound images of the breast to improve diagnosis.


CLIENT:  FRONT WAVE