Trum_USA

TEBEOX

Collaboration with TEBEOX for publication of digital comic in German publishing house:
"30th Anniversary of the fall of the Berlin Wall"  LINK
"Greta Thunberg"  LINK


CLIENT:  TEBEOX



Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



Graphic design, layout of "Masgames" product catalogues.


CLIENT:  MASGAMES



OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

TAGS:


CRONOINTERIORISMO

ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

TAGS:


KABI

#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport


CLIENT:  LA VALLALTA

TAGS:


ENDORFINAS

Motion graphics for online promotion (rrss).