
Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es


3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI
Motion graphics for online promotion.



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici

Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA



ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.


Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.
CLIENT: FUCAP
Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt