



3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI
Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt

Branding. Corporate layout. Online/offline advertising.
CLIENT: QUALIX PHARMA



Graphic design, layout, modeling / rendering 3d points of sale.
CLIENT: PPG






3D Modeling and rendering for Occupational Prevention campaign. Pepsi 2023.
CLIENT: DNA CREATIVE SOLUTIONS



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici