VENTOCHIS

"Ventochis Project" - Promotional design.
character concept, modeling, rendering.

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TANZANIA

Tanzania playground. Modelling and render /// TOPLUDI.

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OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

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ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.



KABI

#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport


CLIENT:  LA VALLALTA

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BICC 2024

Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.


CLIENT:  FUCAP

VISIT PROJECT


REEL

Technical Artist Reel 2026 featuring a selection of personal and professional work focused on procedural workflows, environment creation, animation, rigging, game art and AI-assisted visual development. This reel showcases projects covering procedural worldbuilding, cinematic environments, real-time rendering, character animation, UI design and generative workflows. Software: • Houdini • Unreal Engine 5 • Blender • Maya • ComfyUI • Magnific AI Credits: The Pagoda sequence includes selected colorized frames from Harakiri (1962), directed by Masaki Kobayashi, used as a brief cinematic reference. All remaining content featured in this reel was created by David Guti. Portfolio: https://www.artstation.com/davidguti LinkedIn:   / guti3d   #TechnicalArtist #Houdini #UnrealEngine #UE5 #Blender3D #GameDev #EnvironmentArt #Procedural #CGI #VFX #Animation #Rigging #RealtimeRendering #ComfyUI #AIArt