


"Ventochis Project" - Promotional design.
character concept, modeling, rendering.

Graphic design, layout of "Masgames" product catalogues.
CLIENT: MASGAMES

Restyling proposal. Packaging design Pilfood - Lab. Serra Pàmies.
3D modeling / rendering for prototypes.

Freelance design for BITCOM agency.
Medical guide edition - Nueva Mutua Sanitaria.
Renders campaign - Gestors de Catalunya.
Emailings campaign - Air Europa.
2019.
CLIENT: BITCOM




#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport
CLIENT: LA VALLALTA



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici
Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



3D Modeling, Rendering, Motion / VFX.
Prototype - Protection explosion corporate video.
CLIENT: AXIS