
Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA
Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS

Corporative Image, Branding, Packaging for a Company of Parapharmacy Products. LAB. SERRA PAMIES HEALTHCARE.
Motion graphics for online promotion (rrss).



ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

Graphic design, layout of "Masgames" product catalogues.
CLIENT: MASGAMES




#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport
CLIENT: LA VALLALTA


3D prototype, based on original sculpture by Miquel Aparici.
CLIENT: MIQUEL APARICI