
Graphic design, infographics. Board game.
CLIENT: MAS QUE OCA



Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici


Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.
CLIENT: FUCAP



Graphic design, layout, modeling / rendering 3d points of sale.
CLIENT: PPG



#bubiloons #3d #shading. For IMC Toys 2022 graphic promotion.
#characterdesign #modeling #shading #3d #cycles #rendering3d #blender
Work-in-progress procedural racing environment created with Houdini and Unreal Engine 5. This project explores procedural track generation, city layout systems, set dressing, cinematic lighting, and real-time rendering workflows focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling and environment generation • Unreal Engine 5 — lighting, worldbuilding, and cinematic rendering #Houdini #UE5 #UnrealEngine5 #Procedural #EnvironmentArt #TechArt #RealtimeRendering #Worldbuilding #3DArt


Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK
CLIENT: 4 DADOS





3D Modeling and rendering for Occupational Prevention campaign. Pepsi 2023.
CLIENT: DNA CREATIVE SOLUTIONS