CRONOINTERIORISMO

ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

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BOARD GAME

Graphic design, infographics. Board game.


CLIENT:  MAS QUE OCA



JOGAPRO

Design web “JOGAPRO. PROMOTIONAL MARKETING” > www.jogapro.es

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FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
 


CLIENT:  FFAA MOD

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PEPSI

3D Modeling and rendering for Occupational Prevention campaign. Pepsi 2023.


CLIENT:  DNA CREATIVE SOLUTIONS



KABI

#mascot "Kabi". design for #club #basketball #lavallalta
#zbrush #blender #substancepainter #3d #character #design #sport


CLIENT:  LA VALLALTA

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METAZELLS

3d rendering and shading of IMC Toys - #metazells models. 2022 campaign


CLIENT:  IMC TOYS

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REEL

Technical Artist Reel 2026 featuring a selection of personal and professional work focused on procedural workflows, environment creation, animation, rigging, game art and AI-assisted visual development. This reel showcases projects covering procedural worldbuilding, cinematic environments, real-time rendering, character animation, UI design and generative workflows. Software: • Houdini • Unreal Engine 5 • Blender • Maya • ComfyUI • Magnific AI Credits: The Pagoda sequence includes selected colorized frames from Harakiri (1962), directed by Masaki Kobayashi, used as a brief cinematic reference. All remaining content featured in this reel was created by David Guti. Portfolio: https://www.artstation.com/davidguti LinkedIn:   / guti3d   #TechnicalArtist #Houdini #UnrealEngine #UE5 #Blender3D #GameDev #EnvironmentArt #Procedural #CGI #VFX #Animation #Rigging #RealtimeRendering #ComfyUI #AIArt