2D motion graphics prototype (After Effects). Final video editing with Premiere.
CLIENT: BRANDCIRCUS
Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS

Restyling proposal. Packaging design Pilfood - Lab. Serra Pàmies.
3D modeling / rendering for prototypes.


Graphic design, BICC editorial. Barcelona International Cough Conference. 2024.
CLIENT: FUCAP



ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.


Tanzania playground. Modelling and render /// TOPLUDI.

Corporate image, branding, packaging for a parapharmacy product company. ECAREYOU - FOOT / NAILS ENN LOVE - ENNA CYCLE - CLEVER COFFEE
CLIENT: ECAREYOU

Freelance design for BITCOM agency.
Medical guide edition - Nueva Mutua Sanitaria.
Renders campaign - Gestors de Catalunya.
Emailings campaign - Air Europa.
2019.
CLIENT: BITCOM