The Yoghurt process

2D motion graphics prototype (After Effects). Final video editing with Premiere.


CLIENT:  BRANDCIRCUS



Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



BOARD GAME

Graphic design, infographic and layout of board game for Editorial 4 DADOS.
Online Store: LINK


CLIENT:  4 DADOS



PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

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ARM ANATOMY

Prototype. 3D Modeling, shading test. Arm, muscles anatomy.



OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



TANZANIA

Tanzania playground. Modelling and render /// TOPLUDI.

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METAZELLS

3d rendering and shading of IMC Toys - #metazells models. 2022 campaign


CLIENT:  IMC TOYS

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