LAB SERRA PAMIES

Restyling proposal. Packaging design Pilfood - Lab. Serra Pàmies.

3D modeling / rendering for prototypes.





Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



FRONTWAVE

Very proud to participate in the development and animation of this corporate presentation #3D #motiongraphics for FrontWave Imaging / This company offers an easily accessible software as a medical device (SaMD) that generates high-quality, high-resolution 3D ultrasound images of the breast to improve diagnosis.


CLIENT:  FRONT WAVE



FFAA MOD

3d modeling, shading and render for FFAAA MOD. ARMA 3 Videogame format.
 


CLIENT:  FFAA MOD

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PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

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OASIS

Modeling and 3D rendering of surreal fauna. 3D concept art, VR project (Unreal). Based on original art by Miquel Aparici



MASGAMES

#characterdesign #kids #musical #cinematic demo (promotional) #3D #cinematic #animation #musical #kids Software: #Replikant #Design #animation #characterdesign #editing #music #sound: David Guti. Soundtrack: "Masgames Song" (Suno AI)