MASGAMES

Interactive catalog prototype - Web (WIP).

3D modeling / rendering and Motion for Masgames products.
https://www.juegosalairelibre.com/


CLIENT:  MASGAMES - TOPLUDI

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TANZANIA

Tanzania playground. Modelling and render /// TOPLUDI.

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PENGUIN

3D prototype, based on original sculpture by Miquel Aparici.
 


CLIENT:  MIQUEL APARICI

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Work-in-progress cinematic racing environment created with a procedural workflow using Houdini and Unreal Engine 5. This project explores procedural worldbuilding, vehicle environments, cinematic lighting, and real-time rendering techniques focused on speed, scale, and atmosphere. Pipeline: • Houdini — procedural modeling, terrain generation, scattering • Unreal Engine 5 — environment assembly, lighting, cinematic rendering • Houdini Engine integration + AI-assisted visual exploration Related projects: • INTO ASTEROID CHAOS • ISLANDS



CRONOINTERIORISMO

ARCHVIZ 3D / KITCHEN INTERIOR DESIGN
Prototype. "Chrono Interiorismo".
Render: Blender Cycles.

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ALOHAS

3D Modeling and rendering of "Loafer Bicolor" prototype for Alohas.


CLIENT:  ALOHAS

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MASGAMES

#characterdesign #kids #musical #cinematic demo (promotional) #3D #cinematic #animation #musical #kids Software: #Replikant #Design #animation #characterdesign #editing #music #sound: David Guti. Soundtrack: "Masgames Song" (Suno AI)



ISLANDS

Includes: Performance-Oriented Design. Instancing (Houdini/UE) for scalable environments. Seamless UE5 Integration. Real-time rendering and interactive adjustments. Soundtrack: "Shadows in the Glow" (Suno AI) #houdini #ue5 #procedural #environment #3d #cinematic